Prime Panels of 2007

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The following is a list of panels for PAX Prime 2007.


Friday

Metroid Prime in an hour? Quake in 13 minutes? Speed Run Showcase
Theater: Satellite Theatre B
Date/Time: 2:00pm - 3:30pm
Description: Check out this compilation video showing some of the most impressive, record-time-setting attempts at video game completion. Put together by the guys at Speed Demos Archive, the techniques you’ll see are a far cry from using the magic flute to world hop in Super Mario 3. The video will be followed by a Q&A session hosted by Mike Damiani from Zentendo.



Once Upon a Time… Storytelling in Games Today
Theater: Satellite Theatre A
Date/Time: 2:30pm - 3:30pm
Description: As games become more and more of a true interactive medium, the corresponding storylines are critical to tying together that immersive experience. Listen to story and script writers from around the industry as they talk about constraints, challenges and unique opportunities games provide as a storytelling vehicle. Speakers: Dave Grossman (Telltale Games), Ron Gilbert (Grumpy Gamer), Nate Fox (Suckerpunch)



The Biggest Little Market: How Handhelds Are the Real Next Gen Winner
Theater: Satellite Theatre C
Date/Time: 2:30pm - 3:30pm
Description: The 360, PS3 and Wii have a combined install base of 25 million units worldwide and while that may sound impressive, it pales to the Nintendo DS's 50 million+ and the PSP's 22 million+. Learn the ins-and-outs of making those handheld games and where the space is going in this dominating market. Speakers: Lindsay Gupton (Foundation 9 Entertainment), J.C. Connors (Griptonite), Seth Rosenfeld (Handheld Games)



PAX 2007 Keynote: Wil Wheaton
Theater: Main Theatre
Date/Time: 4:00pm - 5:00pm
Description: Best known for his roles as Wesley Crusher on Star Trek: The Next Generation and Gordie in Stand by Me, Wil Wheaton has since become one of the most prominent and vocal bloggers of our culture with topics ranging from his personal growth as a geek to Star Trek to, naturally, gaming. This is Wil's first PAX, and he’s been wracking his brain for months trying to figure out what to talk to us about… We are very excited.



Omegathon Round 1
Theater: Satellite Theatre B
Date/Time: 4:00pm - 5:00pm
Description: Our new 2007 Omeganauts will meet their first challenge in the form of Jenga - no, not the Wii version, the traditional wood blocks on a table Jenga. 20 will be reduced to 16.



How To Ruin a Game for Yourself: Game Testing 101
Theater: Satellite Theatre A
Date/Time: 4:00pm - 5:00pm
Description: Often considered the best way to get into the game industry, listen as game testing veterans explore the ups and downs of breaking a game, how testing is an art form and where quality assurance gets lumped into the process. Word has it crowd favorite Porkfry will be in attendance! Speakers: Porkfry, Dylan Mayo (Tenacious Games), Mark Ng (Hothead Games)



The Future of Miniatures Gaming
Theater: Satellite Theatre C
Date/Time: 4:00pm-5:00pm
Description: Tabletop miniatures were on pewter-and-plastic-sprue autopilot for decades, and then the clicky base innovation and pre-painted plastics kicked the hobby into high gear. Now in addition to high-quality metal minis from Privateer and plastics from Wizkids and WotC, we've got constructible miniatures and advances in manufacturing that open up new possibilities. At this panel market leaders reflect on the present state of the art, and drop hints about what's next. Speakers: Matt Wilson (Privateer Press).



Penny Arcade Panel I
Theater: Main Theatre
Date/Time: 5:00pm - 6:00pm
Description: Make sure to get there early for this one, as it's one of the most well attended panels of the show. Two mics on stage, two mics in the crowd. Line up for your questions and Gabe and Tycho will do their best to accommodate! And god, please no "who would win in a fight" questions. If you can't make this particular Q&A, be sure to catch Sunday's Penny Arcade Panel II!



Between a Rock and a Hard Place: The Love/Hate Relationship Between Devs and Pubs
Theater: Satellite Theatre B
Date/Time: 5:30pm - 6:30pm
Description: Join panelists from both sides of the publisher/developer coin as they discuss hands, feeding and perhaps even a little biting. Learn how the relationship dynamic works, how critical first and second party developers are and why everyone keeps saying the model is busted. Speakers: Seamus Blackley (CAA), John Williamson (Zombie Studios), Lindsay Gupton (Foundation 9 Entertainment)



Breaking into the Industry!
Theater: Satellite Theatre A
Date/Time: 5:30pm - 6:30pm
Description: Listen to industry veterans talk about how they got started in the game industry and learn from the advice they have for people looking for a way in. Is game testing a good way to get your foot in the door? What should you study in school? Does it really come down to who you know? Anyone interested in a game industry career should check this panel out. Speakers: Darren Evenson (Hothead Games), Colin Kastner (Big Fish Games), Steve Bowler (Midway)




Girls and Games, the Growing Role of Women in the Game Industry
Theater: Satellite Theatre B
Date/Time: 7:00pm - 8:00pm
Description: According to the ESA, more than 43% of video gamers are female, making women the single largest untapped market segment in the gaming industry. Look at the milestones crossed and the hurdles to come as developers and publishers reach out to this previously overlooked demographic. Are current strategies effective? What does this mean for the game industry as a whole? Speakers: Jane Pinckard (CMP/GDC), Morgan Romine (Ubisoft), Theresa Pudenz (Flying Lab Software)




Mega64 Live
Theater: Satellite Theatre A
Date/Time: 7:00pm - 8:00pm
Description: Rocco, Derrick, Shawn, and Garrett of Mega64 fame will be taking over the stage for an hour. We actually have no idea what they’ll do, but the probability of it being hilarious? High.




Community and PR in the Game Industry
Theater: Satellite Theatre C
Date/Time: 7:00pm - 8:00pm
Description: The hardcore community can be snarky and unpredictable yet is still the most sought after audience by game publishers. We’re early adopters, market influencers, and in many ways we determine what flies off the shelves and what ends up shunned by the gaming world as a whole. Learn how public relations teams view our community and how they work with it on a day to day basis. Speakers: Victor Wachter (Cryptic Studios), Emily Morganti (Telltale Games), Michael Meyers (MMPR), Carolyn Carnes (Ubisoft)




Chatterbox Game Trivia
Theater: Satellite Theatre B
Date/Time: 8:30pm - 10:00pm
Description: Can you name the currency used in the Zelda series? What about the code for God mode in Doom? Who was the final boss in Final Fantasy X? Compete with your peers for prizes and swag as Alon Waisman returns for the 3rd year in a row to host an evening of gaming trivia.




Manageable Gameplay and Manageable Budgets: Why Episodic Gaming is Picking Up Steam
Theater: Satellite Theatre A
Date/Time: 8:30pm - 9:30pm
Description: As much as we'd love to, some of us just don't have time for a 60 hour game. But what about 10 six-hour games? 20 three-hour games? Learn how companies both small and large are experimenting with episodic content and how it can be a win-win situation for both gamers and game makers. Speakers: Kevin Bruner (Telltale Games), Vlad Ceraldi (Hothead Games), Robin Walker (Valve)




Friday Night Concerts
Theater: Main Theatre
Date/Time: 9:30pm - 2:00am
Description: Break out your cell phone and handheld gaming screens to welcome Freezepop and the OneUps as they join our PAX musical guest veterans Optimus Rhyme and the NESkimos for night one of our PAX Nerdcore Concert Series. The first 4,000 attendees at PAX on Friday afternoon will receive wristbands for guaranteed entry, with the remaining seats being given away on a first-come, first-served basis.




Friday Night Geek Movies!
Theater: Satellite Theatres A, B and C
Date/Time: 10:00pm - 12:00am
Description: We’ll be showing a variety of video game and geek themed movies in our three satellite theatres this year. Satellite Theatre A: Final Fantasy VII: Advent Children, Satellite Theatre B: The Wizard!, Satellite Theatre C: The Last Starfighter.




Saturday

Pitch Your Game Idea!
Theater: Satellite Theatre B
Date/Time: 10:30am - 11:30am
Description: You’ve got 45 seconds to deliver your idea to a panel of industry evaluators. The top three pitches will be picked for prizes and swag! (Please note that this is an open forum -- there’s nothing keeping anyone, judges and attendees alike, from stealing your ideas! If you’re not comfortable with this, please don’t pitch your idea!) Judges: Porkfry, Jeff Kalles (Penny Arcade), Ken Lobb (Microsoft), Moderator: Chris Erheardt (Digipen)




Make a Game for Under $10k
Theater: Satellite Theatre A
Date/Time: 10:30am - 11:30am
Description: You have talent, a backup copy of Visual Studio and your very own garage. Now what? Learn from individuals who have lived the dream and made their game projects into a reality without breaking the bank. From managing project scope to getting that game to market, learn how to become your own little success story. Speakers: Eric Tams (PopCap Games), Mare Sheppard (Metanet), Josh Williams (Garage Games)




The Social Component of Gaming Today
Theater: Satellite Theatre C
Date/Time: 10:30am - 11:30am
Description: You utter pillock! You forgot to add the description text!




Roosterteeth Panel (aka those guys that did Red vs. Blue)
Theater: Main Theatre
Date/Time: 11:30am - 1:00pm
Description: Returning for their fourth straight PAX appearance, join Burnie, Gus and the rest of the Roosterteeth crew for a Q&A session… and perhaps more! But if they don't deliver something extra cool, don't get mad at us, get mad at them, because it's totally their fault. Also make sure to visit their store in the exhibition hall at Booth #436!




Wizards of the Coast
Theater: Satellite Theatre B
Date/Time: 12:00pm - 1:00pm
Description: Wizards of the Coast's Randy Buehler will present Gleemax, a component of WotC's Digital Initiative, and reveal how the future of the tabletop gaming industry is tied to on-line games, content and community. The session will include a few major product announcements followed by a Q&A.




Guild Wars: Past, Present & Future
Theater: Satellite Theatre A
Date/Time: 12:00pm - 1:00pm
Description: Relive the history of Guild Wars as experienced by key members of the ArenaNet Creative and Development teams. Learn about the choices that were made and what is to come.




Get a B.A. In FPS
Theater: Satellite Theatre C
Date/Time: 12:00pm - 1:00pm
Description: Games have evolved into a discipline that requires specialized training, and more and more educational institutions are stepping up to provide game-focused curriculums. No, really--you can get a degree in Gaming. They have those now. Come see what it takes to be accepted into a program, what kind of coursework is required, and how these new degrees are just the thing to open the door to full-time employment in The Industry. Speakers: Rene Archambault (The Guildhall at SMU), Chris Erheardt (Digipen)




Assassin’s Creed Exclusive Demo
Theater: Main Theatre
Date/Time: 1:00pm - 2:00pm
Description: Come see a one-time-only exclusive demo for Assassin’s Creed, one of the most anticipated titles for this holiday. The demo will showcase a complete assassination sequence as well as side missions in the vast kingdom area of the game. Creative Director Patrice Desilets will guide you through the game and provide insight into the creative process. Q&A session will follow the presentation.




Omegathon Round 2
Theater: Satellite Theatre B
Date/Time: 1:30pm - 2:30pm
Description: Round two of the Omegathon will feature four games of four players each in Calling All Cars on the PS3. The bottom player of each game will be dropped. 16 Omeganauts will be reduced to 12.




Podcasts and Blogs: The New Face of Game Journalism
Theater: Satellite Theatre A
Date/Time: 1:30pm - 2:30pm
Description: There’s no denying it at this point - Pro-Enthusiast outlets like Kotaku and Joystiq are here to stay, and they don’t follow the traditional rules of game journalism. Hear from both sides of the story, from the bloggers and podcasters themselves to the PR folks that have been quick-to-learn about the latest evolution in media. Speakers: Christopher Grant (Joystiq), Ashley Jenkins (Ubisoft), Moderator: Larry Hryb aka Major Nelson




I’m Getting Old: When Life Cuts Into Gaming
Theater: Satellite Theatre C
Date/Time: 1:30pm - 2:30pm
Description: The average PAX-Goer is 24 years old. What does that mean? It means jobs! Responsibility! Mortgages! Kids! Families! And what that means is a serious lack of time for games. Hear from Gamerdad and others of the mature persuasion on managing their lives while still managing their raids. Speakers: Brian Yeung (Microsoft), Andrew Bub (GamerDad), John Williamson (Zombie Entertainment), Mike Mika (Backbone Entertainment)




Penny Arcade Make-a-Strip Panel
Theater: Main Theatre
Date/Time: 2:30pm - 4:00pm
Description: Ever wonder what goes into making a Penny Arcade comic? Well, why didn't you download one of the podcasts? They're really good. What? You did download a podcast, but then we didn't make another one for like six months? Er… Join Gabe and Tycho in the main theater, and take part in creating Monday's stupendously hilarious comic.




ArenaNet Culture & Origins
Theater: Satellite Theatre B
Date/Time: 3:00pm - 4:00pm
Description: A panel offering insight into the history of ArenaNet, what it’s like to be a woman in a gaming company, and a look at how to get involved in the gaming industry.




Build a Sam & Max episode with Telltale
Theater: Satellite Theatre A
Date/Time: 3:00pm - 4:00pm
Description: What makes Sam & Max tick? Today, it's you! Work with members of Telltale's development team to hash out a situation typical of the Sam & Max games, and watch as we build it on the fly throughout the session. You tell us what to do, and we'll tell you how we do it. This is one session where audience participation isn't just welcome, it's mandatory.




Online Gaming
Theater: Satellite Theatre C
Date/Time: 3:00pm - 4:00pm
Description: There's this thing called the Internet, see, which is kind of like a bunch of computers that are all… interconnected… in a… network. Anyway, turns out that with it you don't really need to go to the store to buy your games. And you can play multiplayer whenever you want. This panel is all about the opportunities of online gaming: distribution, communication, downloadable content, new genres, and more. Speakers: Sean Van der Dasson (WildTangent)




00:59:99 and Counting.. Game Design in an Hour (Literally!)
Theater: Satellite Theatre B
Date/Time: 4:30pm - 5:30pm
Description: Watch Eric Tams from PopCap Games create a game from start to finish while explaining everything along the way. Assuming there are no glitches in the development process, two lucky audience members will be able to go on stage and act as game testers while they compete against each other using the newly created game. A brief Q&A session will be held afterward.




Creating the Penny Arcade Game: An Hour with Hothead Games!
Theater: Satellite Theatre A
Date/Time: 4:30pm - 5:30pm
Description: Listen and learn as the team behind The Rainslick Precipice of Darkness: Episode I discusses the inception of the project, the challenges faced along the way and what it's like to collaborate with those guys over at Penny Arcade. Also be sure to check out the game being demoed at Booth 424! Speakers: Vlad Ceraldi (Hothead Games), Joel DeYoung (Hothead Games), Cary Brisbois (Hothead Games), Darren Evenson (Hothead Games)




How To Design Collectible Games
Theater: Satellite Theatre C
Date/Time: 4:30pm - 5:30pm
Description: How do you design a game with thousands of moving parts, distributed in small pieces and engineered to last years? Join Tyler Bielman for a discussion about the unique challenges and solutions involved when designing and developing collectible game systems.




Omegathon Round 3
Theater: PC Area
Date/Time: 4:30pm - 5:30pm
Description: Our 12 remaining Omeganauts will be reduced to 8 in a multiplayer Quake III deathmatch.




Midway Panel: The Making of Stranglehold
Theater: Satellite Theatre B
Date/Time: 6:00pm - 7:00pm
Description: Meet the devs behind John Woo Presents Stranglehold. Find out what it took to take true Hong Kong action from the silver screen to the slightly smaller HD screen. See exclusive behind-the-scenes video footage, early prototypes, and hilarious out-takes. Find out how the game began - What were the must-have features? What ended up on the cutting room floor? What’s next for the Strangleteam? These answers and more in this super-hawt exclusive session.




The Future of MMOs
Theater: Satellite Theatre A
Date/Time: 6:00pm - 7:00pm
Description: "Well met, traveler! Listen to my complex tale--" Click. "If you accept this quest, you'll receive--" Click. "Go and kill twenty--" Click. Click click click. Ding! "Well met, traveler! Take this item to--" Click. Is this all that MMO gaming can offer? Or could there be more? Speakers: Mark Kern (Red 5 Studios), Jack Emmert (Cryptic Studios), Chris McKibbin (Perpetual Entertainment), Kevin Maginn (Flying Lab Software), Moderator: Jason Justice (Ntreev USA)




The Future of Tabletop RPGs
Theater: Satellite Theatre C
Date/Time: 6:00pm - 7:00pm
Description: We've come a long way since Gary Gygax glued wings to a toy stegosaurus and called it a dragon. Now people are just as likely to pretend to be an elf while sitting around the kitchen table, as they are while in front of a computer. How has the mass-market popularity of World of Warcraft and The Lord of the Rings impacted tabletop RPG game design and marketing? What opportunities and challenges arise from these millions of potential customers, each one already familiar with the concepts of levels, classes, and hit points? How can tabletop companies best take advantage of the communication and product distribution powers of the almighty Internet?




1Up Yours "Live" from PAX!
Theater: Satellite Theatre B
Date/Time: 7:30pm - 8:30pm
Description: Join the 1Up crew as they cover PAX 2007 with the 1Up Yours show live on stage!




Changes In the Industry (and what's being done)
Theater: Satellite Theatre A
Date/Time: 7:30pm - 8:30pm
Description: Consolidation. Regulation. Innovation. Next-gen game budgets skyrocketing even as lo-fi casual and tabletop games boom in popularity. Games found and purchased not only at the local EB, but via Wal-Mart, Xbox Live, or direct download. Broadband penetration rising, the "Nintendo generation" entering its prime earning years, game-capable phones dished out like candy, cats and dogs, living together --it's a chaotic time for the game industry. Hearken to the experts as they try to make sense of these tumultuous times.




Omegathon Round 4
Theater: Main Theatre
Date/Time: 8:00pm - 9:00pm
Description: Our on-stage performance round of the Omegathon returns - watch as our 8 remaining Omeganauts are reduced to 4.




Saturday Night Concerts
Theater: Main Theatre
Date/Time: 9:00pm - 1:00am
Description: We offer not one, but TWO nerdcore-filled nights for your auditory pleasure. Rock out with Jonathan Coulton, MC Frontalot, and the Minibosses for our second night of geek concerts. The first 4,000 attendees at PAX on Saturday morning will receive a wristband for guaranteed entry, with the remaining seats being given away on a first-come, first-served basis.




Pitch Your Tabletop Game Idea!
Theater: Satellite Theatre B
Date/Time: 9:00pm - 10:00pm
Description: German abstract strategy games are succeeding alongside RPG/tabletop hybrids from Fantasy Flight Games and party games like Apples to Apples. The astounding transition of Uno and Catan to Xbox Live could change everything, putting "video game money" in reach of tabletop designers. It's clear that tabletop games are booming; could your design be the next Big Thing? Pitch your idea to a panel of industry veterans and learn what makes for a successful game.




PC Hardware Panel
Theater: Satellite Theatre A
Date/Time: 9:00pm - 10:00pm
Description: Will Moore’s Law run out of steam in 5 years or 15? With advancements in computer hardware coming from every angle, this field can be difficult to keep up with. Wondering what kinds of technology will trickle down into your next computer? Catch a glimpse into the future of computing with our panel of industry experts. Speakers: Randy Stude (Intel), Josh Latendresse (Astro Gaming), Moderator: Adam Dalke (n37radio)




Saturday Night Geek Movies!
Theater: Satellite Theatre A, B and C
Date/Time: 9:00pm - 10:00pm
Description: We’ll be showing a variety of video game and geek themed movies in our three satellite theatres this year. Satellite Theatre A: TBA, Satellite Theatre B: TBA, Satellite Theatre C: TBA.




Sunday

The Culture of Japanese Gaming
Theater: Satellite Theatre B
Date/Time: 10:30am - 11:30am
Description: From Mario to Final Fantasy, many beloved video game brands in America originate from Japan. Talk about the differences in gaming culture, the growing demand for imported games, and why popular American game titles seemed doomed to failure overseas. Speakers: Koushi Kondou (President of Bouken), Dan Tochen (videogame journalist), Thomas Connery (former localizer for NOA) and others, Moderator: Nathan Paine (Pink Godzilla)




Wait, You Named Your Kid “Turok?” The Highs and Lows of Game Marketing
Theater: Satellite Theatre A
Date/Time: 10:30am - 11:30am
Description: The great marketing campaigns of our generation are showered with awards and praise. The bad ones are immortalized in our minds and on YouTube forever. Learn how game marketing pros actually think about getting the word out, and get the real answer behind the age old question: What the hell were they thinking? Speakers: Paul Caparotta (Ubisoft), Mark Jessup (Wizards of the Coast), Moderator: Chris Erheardt (Digipen)




Family Feud: PAX Edition!
Theater: Main Theatre
Date/Time: 11:30am - 1:00pm
Description: Watch as two teams of gamers and special guests Gabe and Tycho face off in a PAX edition of the popular game show “Family Feud.” Hosted by Alon Waisman.




Objection! The Politics of Gaming
Theater: Satellite Theatre B
Date/Time: 12:00pm - 1:00pm
Description: Gamers represent nearly 50% of the US population, yet their voices are rarely heard when it comes to anti-gaming legislation, censorship, or other critical issues that have the potential to affect every aspect of game creation and distribution. Restrictive video game legislation has been proposed in dozens of cities and states, as well as in Congress, while lobbyists on both sides of the issue push agendas with elected officials. What does this mean for you, and how can you get involved? Speakers: Hal Halpin (ECA), Andrew Bub (GamerDad), Moderator: Chris Erheardt (Digipen)




Ubisoft’s Far Cry 2: First US Public Demo
Theater: Satellite Theatre A
Date/Time: 12:00pm - 1:00pm
Description: Join Far Cry 2 Creative Director Clint Hocking and Community Manager Carolyn Carnes for the first US public look at long-awaited Far Cry 2 - the bona fide sequel to the first smash-hit installment. Enjoy a demo and discussion that includes all new game play and insight into the creative process, focusing on key singleplayer environments and AI development. An audience Q&A will follow the presentation. PLEASE NOTE: No video recorders, cameras, or cellphone cameras are permitted during this event.




Boop Boop Beep Beep Boop: The Role of Game Music and Game Audio
Theater: Satellite Theatre C
Date/Time: 12:00pm - 1:00pm
Description: From main themes to the little clicks when you navigate through menus, someone created them from scratch. Although their titles vary from studio to studio (Composer, Sound Guy, Audio Technician), learn as they share what goes into composing themes, creating sounds and making the world you play that much more immersive. Speakers: Dan Teasdale (Harmonix), Adam Gejdos (Hothead Games), Matt Johnston (PopCap Games)




Penny Arcade Panel II
Theater: Main Theatre
Date/Time: 1:30pm - 2:30pm
Description: Missed Friday's Gabe and Tycho Q&A session? No worries! For the second time ever at PAX 2007, they're back! Live! On stage! Like never before! Except for that time on Friday! Line up for your questions and they'll do their best to answer them. Anyone who starts their question with "who would win in a fight…" will be escorted out of the main theatre.




Omegathon Round 5
Theater: Satellite Theatre B
Date/Time: 1:30pm - 2:30pm
Description: The 4 remaining Omeganauts will engage in 1v1 (best of 3) Puzzle Quest battles. The 2 Omeganauts left standing will move on to the final round!




From Concept Sketches to the Final Build: Visual Design in Games Today
Theater: Satellite Theatre A
Date/Time: 1:30pm - 2:30pm
Description: Comparing the original 16x16 pixel Link to his full 3-Dimensional glory in the Twilight Princess stresses the growing importance of art direction and art design in games today. From character artists to environment artists to texture artists, each have their own perspective on how far the discipline has come and where it’s going as the landscape becomes increasingly competitive. Speakers: Dan Paladin (The Behemoth), Art We (Hothead Games), Horia Dociu (ArenaNet), Paul Whitehead (Suckerpunch)




Casual Games in the Hardcore Space
Theater: Satellite Theatre C
Date/Time: 1:30pm - 2:30pm
Description: We’ve all heard the “40% of all gamers are women over 50,” right? It turns out there’s something to that as the casual game market continues to explode and we’re all playing Geometry Wars and Bejeweled on our Xbox 360s. Listen to leaders from the casual gaming industry as has become the new king of content. Speakers: Jessica Tams (Casual Games Association), Nick Waanders (Slick Entertainment), Ed Allard (PopCap Games), Josh Williams (Garage Games), Moderator: Chris Erheardt




Frag Doll Panel
Theater: Satellite Theatre B
Date/Time: 3:00pm - 4:00pm
Description: The Frag Dolls are a team of gamers recruited by Ubisoft to represent their video games and promote the presence of women in the gaming industry. Started in 2004 by an open call for female gamers, the Frag Dolls immediately rocketed to the spotlight after winning the Rainbow Six 3: Black Arrow tournament in a shut-out at their debut appearance. The Frag Dolls are known not only for being skilled gamers in multiple titles, but for their advocacy of female gamers.




A License to Print Money: Dealing with Established Properties
Theater: Satellite Theatre A
Date/Time: 3:00pm - 4:00pm
Description: Enter the Matrix was considered a mediocre title but still managed to crush the sales charts by moving over 5 million copies. Big licenses may mean big money, but hear the stories behind the scenes as developers and publishers talk about their work with existing properties and the deadlines and demands that come with them. Speakers: David Freeman (Sabertooth Games), Steve Bocska (Hothead Games), Steve Bowler (Midway)




Gaming with Children
Theater: Satellite Theatre C
Date/Time: 3:00pm - 4:00pm
Description: Andrew Bub is The GamerDad, a nationally recognized expert on video games and media violence, and he's bringing his famed "Smart Parenting & Violent Media" speech to PAX. Come learn the real history of violent media and its true effects on children, learn why games are good for kids and families, and please bring your GamerParenting questions too!




Omegathon Final Round!
Theater: Main Theatre
Date/Time: 4:30pm - 6:00pm
Description: In the beginning (aka: 2004), there was Pong. An epic round of Combat left one man standing in 2005. Last year our final two Omeganauts met each other on a Tetris battlefield. Come watch the super secret final round of the Omegathon as our two remaining Omeganauts compete for a trip to Tokyo Game Show and $5,000!